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Understand

Playbook

Three things that belong together: the lessons, for how this actually works; the craft guides, for working with it without a surprise bill; and the glossary, which defines every term used anywhere on this site.

Never used one of these before?

Start at the beginning and read seven short pages.

About forty-five minutes end to end, in order, each one assuming the one before it and nothing else.

The lessons

In order. Each builds on the one before.

  1. What a language model actually isA next-token predictor, and why that description is both accurate and far too small.
  2. Tokens, and why everything is counted in themThe unit everything is counted and charged in, and why it is not words.
  3. Generative, agentic, and the gap between themThe difference between a model that writes and a model that acts, and why it matters for your bill.
  4. What it costs, and why the surpriseWhere the money actually goes, which is rarely where people expect.
  5. Vibe coding, honestlyBuilding by describing and steering, and the part of it that genuinely goes wrong.
  6. How a model gets madeFour stages, and the fact that almost all of the behaviour comes from the cheap ones.
  7. The landscape, brieflyWho makes these, how they differ, and what actually constrains your choice.

The craft guides

Practical, and each one comes with something you can move — using the real prices from the catalogue, not worked examples.

Start here

Going deeper

The glossary

33 terms, defined so each can be read without already knowing the other 32. Every one of them is linked from the word itself wherever it appears on this site — and the Explain jargon button in the header puts the definition inline, in the sentence.

Full glossary page

33 terms.

How models work

What things cost

Getting good results

Agents and tools

How models are made

The landscape